Skip to Main Content
Construct 3 suggestions 21H2 - ARCHIVED

This suggestions platform is now closed and will be shut down on March 1st 2024.

Please ensure any content you care about is backed up before that date.

Feature requests are now handled on GitHub here: https://github.com/Scirra/Construct-feature-requests

0 VOTE
Categories Plugins
Created by Guest
Created on Jul 5, 2021

Lock/Unlock Multiplayer Room

Currently, multiplayer rooms can only be locked if they're "full" (at the max peer count). But there are many instances where the host would want to lock a room with fewer players. For example, starting a game with three players, despite the max peer count being four or more. Or if a player disconnects while a game is in progress, you don't want them rejoining until the game is over.

Giving hosts control over when a room is locked/unlocked will help many multiplayer ideas come to life that can't right now (not without some complex workarounds, anyway, which feels very non-construct). There have been some forum discussions in the past that involve heavy work to keep players from joining rooms.

The lock/unlock feature currently exists, so we know that it's important. This idea is to remove its limit by being tied to peer count, and let the lock/unlock feature be used at the user's discretion.

  • Attach files