Some games would really benefit from an option to cap framerates, either for stylistic purposes or for massive games that aren't performing well on lower-end devices. (Mobile being the worst of course). Sometimes there's only so much optimisation that you can do.
It is necessary not only to make a frame limit, but to make it possible to select a frame per second limit in the game !!! Otherwise, on steep screens where 144 hertz and above, the entire engine is heavily loaded! and this is very bad!
It is necessary not only to make a frame limit, but to make it possible to select a frame per second limit in the game !!! Otherwise, on steep screens where 144 hertz and above, the entire engine is heavily loaded! and this is very bad!