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Construct 3 suggestions 21H2 - ARCHIVED

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19 VOTE
Categories Behaviors
Created by Guest
Created on Jan 27, 2022

Merge the same behavior

Currently, if an instance object has more than one of the same behaviors(Timer, Tween...), it will very scary to modify in the action event list. I recommend merging them. Add an option to choose which behavior.

For example, when I The Sine 'Set enabled', add a 'drop-down list' or 'input box' to choose which one it is. Just like the 'set effect Parameter ' event action.


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  • Guest
    Reply
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    May 19, 2022

    When different family objects use Timer or Tween behaviors, it becomes very inconvenient.

  • Guest
    Reply
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    May 11, 2022

    Timer or Tween doesn't matter, but Sine behaviors does need to add a lot of.

  • Admin
    Ashley Gullen
    Reply
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    Apr 27, 2022

    Why would you end up with multiple Timer or Tween behaviors in the first place? You only need one.

  • +5