"Play Asset Delivery (PAD) brings the benefits of app bundles to games. It allows games larger than 150MB to replace legacy expansion files (OBBs) by publishing a single artifact to Play containing all the resources the game needs."
This was taken from here: https://developer.android.com/guide/app-bundle/asset-delivery
I wanted to make this suggestion since Expansion Files are not supported in Construct 3 and there is no solution for developers that want to publish games larger than 150MB in Google Play Store.
I'm sure that solving this issue will give many C3 developers more opportunities to expand their projects.
Can't agree more! Please support Google Play Asset Delivery for AAB.