This is a bad design left over from history, which is very inconvenient. It's time to re-designed it. https://www.construct.net/en/forum/construct-2/closed-bugs-22/stop-loop-doesnt-work-array-95648 https://github.com/Scirra/Construct-3-bugs/issues...
I want to spawn something in my map randomly. I want it to be in a safe area every time and not somewhere else, like grass and rocks. I can loop through every single tile and save the postion the if the tile index is set to a specified id.
+ S...
Toolbar to easily access Align, Lock, Hierarchy, and Z Order options
My project needs precise alignment of many objects. I keep right-clicking + aligning and lock/unlock. It gets tedious. A toolbar with these icons and keyboard shortcuts would really Really Really help make the level desing process a lot smoother! ...
Create shared dropbox/cloud link through C3 interface
It would be nice if I could get the shared link for a cloud saved file through Construct for posting examples on the forums, instead of having to go to Dropbox website to do so. https://developers.dropbox.com/dbx-sharing-guide
Would be nice to have different style of mesh tessellation. Look image below. This would also allow to make terrains more simple, make cubes and other square model, while current tessellation make it random and ugly. With squared you know what to ...
Pretty straight forward, if I got a key "key_1" : "value" Add an action to pick key_1 and change it to key_2 while keeping the value (instead of adding a new key and deleting the old one).
welcomeI have a suggestion or idea that may be useful in the sprite section,and make the programmer create beautiful graphics,that may suggest that the drawing has shadows,any reflection of light or a three-dimensional drawing.It is the idea of ...
There is Toggle option in the Set visible action that allows you to toggle object visibility state (if the object is visible, it will become invisible and vice versa). It would be great if such an option was in Set mirrored/flipped actions. For ex...
Hello, My game content is probably around 80% .webM video and it would help tremendously if the alpha channel could be recognised: https://developers.google.com/web/updates/2013/07/Alpha-transparency-in-Chrome-video https://simpl.info/videoalpha/ ...