These are functions from the existing Timer and Tween behaviors:
Action. [Pause/resume] When I playing Typewriter, I can pause Typewriter when I detect specific symbol (like .,?!;), wait a few time, and resume typing.
Action. [Set playback rat...
I've detailed all of my thoughts on this matter in this blog post: https://www.construct.net/en/blogs/skymen-13/solving-ui-problem-construct-1586 Skip to part 3 for the relevant details
Currently, there are already some actions of Scrolling. that's good. eases in scrolling Scrolling can set a delay to scroll to the destination within a few seconds.of course, now can use Tween or Timer to implement a similar way. But it would be m...
Im using Construct and Phaser JS to developing games for over 6 years Sometimes developing games is more easier with Phaser JS One of the advantage with Phaser is, invisible object is not clickable, it will be good to create a bunch of UI/GUI, Pop...
Hello, maybe I couldn't see the feature, but there is no event that we can understand if the keyboard is open on mobile. Could you please add a development related to this?
Pin to Z Order (Pin Behavior) |OR| Inherit Z Order (Hierarchy)
Add to hierarchy a tickbox to make child inherit relative z-index from the parent. So the child keeps its z-index as it was when created. OR Add to Pin Behavior a tickbox to link z-order of the pinned object and keep it in front or behind the obje...
Let's say I have a seamless background, and want to use it on a unbounded layout (infinite space). I therefore want to have it scale based on the distance the player is from the centre of the layout. I set the tile map origin to centre and added i...
Add a Terminate action (programming-like Return) to functions
Currently, I noticed functions do not stop after "Set return value". "return value" is used more like a variable. In some functions I need them to terminate after the first return, instead of -currently- continue executing. For example: The functi...
This is a suggestion from an old platform. https://construct3.ideas.aha.io/ideas/C3-I-1458 hope to use "string {variable} string" instead of "string " & variable & " string".