sWhat I'm thinking is that you could have a effect called "Line of sight display" or just "Display" where you make the surface of on object a- well a screen pretty much, that displays what an object that has the "Camera" or "Watch" behavior sees. ...
I've been told that being able to change the field of view in the options of a 3D first person game is extremely important because it can mitigate things like motion sickness, the movement feeling too fast/slow, and so on. Currently the only way t...
It's been a while since a new movement behaviour was added. Now with the new 3D features a new 3D movement behaviour would be really helpful. This behaviour can be added to a 3D Object It would include: Max Speed Acceleration Deceleration Jump Str...
When I say vertex color filters I mean applying a shader type effect to the individual corners in a mesh object. We had vertex filters in Construct Classic, and they were great. You could create many different effects including lighting and shading
When it is possible to select the layers what kind of 3D is to be rendered in Perspective or Orthographic form. For example "Gameplay Layer" is Orthographic render, the "Background Layer" is Perspective.
So much 3D wonders are opened up but I can't even detect if my player is touching a 3D object with his crosshair or not. It would be wonderful if that is added
Allow other objects to be used as textures for the 3D Shape
I use c3_spine_plugin (https://gritsenko.github.io/c3_spine_plugin/), this plug in is wonderful! And I wanted to know if there is a possibility to add this object to the 3d shape in "Use object image for faces".
Thanks in advance.