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Construct 3 suggestions 21H2 - ARCHIVED

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Showing 14 of 476
1 VOTE

provide export to microsoft store

hello i am a game dev, and my problem is that i can't publish my game to microsoft store. can you make a feature to export to microsoft store
Guest 9 months ago in Publishing 0
1 VOTE

Save in the cloud with google play games services

Construct supports play game services, but does not support cloud saves and that is a limitation. I don't understand why they haven't added it yet, I hope they take it into account and add it, thanks in advance
Guest over 1 year ago in Publishing 0
3 VOTE

Basically add a personal construct cloud so it saves your data instead of onedrive.

I just had a incident where my dog at my USB . That USB contained all the games I had made, and One Drive had decided to stop working on my old pc. So that made it bad right you would think to just get it off the old pc? No because I reset my pc t...
Guest over 1 year ago in Publishing 0
1 VOTE

Add 'Disable offline cache' when export HTML5

I always delete sw.js and offline.js after export for HTML5 to make sure game always new version when user open the game. I already try to make 'updating ingame' for update game, but sometimes game not detected that new version. So im just want my...
Guest over 1 year ago in Publishing 0
1 VOTE

Higher resoltion compatability

My laptop is pretty low resolution (1366 x 768, the game is 1280 x 720), and just under a year ago, I started working on a game project. I gathered some playtesters to help out, but I've noticed that on higher resolutions, there is some tearing. N...
Guest over 1 year ago in Publishing 0 Already exists
1 VOTE

Allow for plugin exclusion when exporting

When i use JS in my projects, i like to code in VS Code and i use this plugin to connect them. But the problem is i have to remember to delete the plugin from my project when i export it to reduce my game size. So my suggestion is to allow plugin ...
Guest over 1 year ago in Publishing 0 Will not implement
3 VOTE

Cancel Build | Multiple Builds

While building a game, there is currently no way of stopping it mid-way. It happens that you remember a change right after clicking on build. And currently you have to wait until the build completes before starting new. This could be time-wasting ...
Shubham almost 2 years ago in Publishing 0
1 VOTE

Export HTML to SFTP/FTP

Export HTML to FTP/SFTP For several testing purposes, it is cumbersome to export, extract, upload, refresh, test :\ This could help with people wanting to test the multiplayer game mechanics more quickly if you have a big game (lots of files/sprit...
Lennaert Hohé almost 2 years ago in Publishing 2
3 VOTE

Remember Export options for each project

Things like require vibrate permission are not required for every project and sometimes if I build a project I forget to set the required options or set the wrong ones, if you switch between multiple projects. It would be useful if export dialog w...
Alexander Spielvogel about 2 years ago in Publishing 0
1 VOTE

construct3 should support the aab format because Google can only use the Android App Bundle

construct3 should support the aab format because Google can only use the Android App Bundle
Guest about 2 years ago in Publishing 0 Will not implement