Construct allows the upload of WAV files with six audio channels (5.1 surround). These upload successfully and generate 5.1 channel webm files. These 5.1 channel webm files play correctly in the Construct 3 audio preview tool, with each channel pl...
Suggesting an update to the Bluetooth feature for IOS and Android to enhance multiplayer experiences, expand gameplay possibilities, increase accessibility and ensure compatibility across different devices and platforms.
Create a wallet connection plugin with any wallet where you can send a token or receave a token. Including the most popular crypto like Ethereum, Solana, Matic.
Hello, Could you please add the (App open) and (Native advanced) format to the Mobile Advert. Since I an error from AdMob because I used Interstitial ads for when the app is opened. Thank you,
Hello there!
I wanted to make a great game with being able to save lots of data in local storage, but here is the thing, you cannot add or subtract from any key or define their initial value, and you cannot choose if it is a string or an in...
TextInput object "Placeholder" and "Tooltip" expressions
Hey guys, I'm guessing this shouldn't take long to implement: I'd like to have an expression for TextInput objects called Placeholder which simply returns the current value of the Placeholder property. And the same goes for Tooltip too. There's a ...
Would be perfect if AJAX cand handle errors, (Exception error). Because at this time AJAX doesn't return a response if there's an error. And in most of cases the error message comes inside the response, or minimun to add the function to detect and...
JSON Enhancements (Better Loops, Ordered Loops and Better Path Expression)
JSON is the most powerful way to manipulate data and allow us to workaround a lot of limitations of Eventsheets. However there a few things making it painful and sometimes inefficient to use, no matter what you do it ends up being really tedious b...
It kinda blew my mind to realize these weren't already there. Can we just get the same mirror/rotate tile features that exist in the tilemap editor inside the tilebrush editor? I should not be forced to duplicate and mirror my tiles in-image to do...