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Construct 3 suggestions 21H2 - ARCHIVED

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3D

Showing 28 of 476
55 VOTE

3D Camera Viewport

The problem The layout editor doesn't have any 3D Camera options beyond the Vanishing Point. It makes it extremely hard to work with anything 3D related. Because changing the projection in-editor means changing the entire editor viewport, which ...
Everade almost 2 years ago in 3D 3
25 VOTE

Improve 3d

I want to make simple 3d games in construct 3. But the current 3d version is terrible. I suggest adding more basic/simple shapes like: ball, cylinder, cone, more triangles. Also, the ability to rotate 3d objects along all three axes of XYZ coordin...
Сергей Клыгин over 1 year ago in 3D 3
1 VOTE

The ability to edit the "Z Height" of 3d objects

The ability to edit the "Z Height" of 3d objects Add the ability to change the "Z Height" value for 3d objects in "TimeLine" and "Twin Animation”. This feature is sorely lacking, although it is obvious. Now we have to add a local variable a...
Сергей Клыгин 21 days ago in 3D 0
38 VOTE

3D Shape: Billboard (for angled top down games)

A comprehensive description: To add a 3D Shape with a single face and that always face the camera. It solves a real problem / It covers alternatives and workarounds: The existing way of making 3D Billboards with other shapes is hacky, it adds a nu...
Zzk about 2 years ago in 3D 4
30 VOTE

3d Gizmos for 3d Objects and 3d Camera Control on Editor

It would be useful to navigate the editor in 3d, instead of guessing where everything must go in 2d the view.
Fe Angelo over 2 years ago in 3D 5
28 VOTE

3D Shapes: Rotate Angle on all Three Axes

Currently, there is only one 'Angle' property that can be rotated, which makes sense coming from a 2D legacy. Now that we have 3D Shapes, it would be great to be able to rotate on all three axes instead of just one - see image attached. This would...
Melburnian over 2 years ago in 3D 3
28 VOTE

Possibility import .obj files

Hi , would be nice if c3 users import .obj files into construct 3 , as a new 3D feature .
Rafael trigo over 2 years ago in 3D 0
20 VOTE

Vertex Lighting

A lighting system for the 3D capabilities would really be a nice touch. Working by dropping "lightbulbs" into the scene and setting the layout brightness. I imagine vertex lighting would be the most ideal for performance.
Guest about 2 years ago in 3D 2
18 VOTE

MeshPointX/Y/ZAt(column, row) expression

I need to get the position of mesh points. Here is what I am trying to do: I want to create sprites with meshes, model them into certain shapes in the editor and apply some slight random offsets to the mesh points in code to provide some random va...
Tacker Tacker about 2 years ago in 3D 2
12 VOTE

Add support for world_position as uniform for effects - enable 3D lights!

For the new 3D feature set of C3, we can make the visuals even better with interesting 3D focused effects/shaders. For example I have made a simple constrained lighting shader that uses the new depth texture to create normals to the view camera. F...
Mikal Dev about 2 years ago in 3D 0